Blinds; Players who are first to act before the flop are sitting in early position, the next few players acting after them are in the middle seats, followed by the players in the late position. Finally, there are (almost) always two players sitting in the blinds if we are talking about a full table. Poker Position Names.
Tournaments are an appealing way to play poker for a number
of reasons. For starters, they can be a lot of fun and provide
players with an opportunity to win large sums of money relative
to the amount risked. The rules for tournament play are also
usually relatively simple, so you can easily take part in them
even if you’re not an expert player.
However, tournament poker is somewhat complicated by the fact
that there are so many different formats and structures that can
be used. None of these are particularly complex individually,
but it can take more time to understand all of the different
types of tournaments and how they work.
In this article we attempt to make the various aspects of
tournament poker as clear as we possibly can. We look at the
main ways in which tournaments can be classified, along with the
basic formats that are part of those classifications. We also
provide details on some other specific types of tournaments and
explain blind structures and payout structures.
There are a few ways to classify the basic formats of poker
tournaments, with each classification relating to a particular
aspect of a tournament. For example, a tournament can either be
played in a single table format or multi-table format. This
particular classification relates to the number of tables in
play.
The following are all the main classifications and the aspect
of a tournament they relate to.
The way the tournament starts.
Regular/TurboThe speed that the blind increases by.
Freezeout/RebuyWhether players can buy additional chips.
Full Ring/Shorthanded/Heads UpThe number of players per table.
Please note that a tournament will generally fit into one
format from each of the above classifications. This might all
seem a little complicated but it should be fairly clear once you
fully understand all of the different formats. We’ll now explain
each of the main classifications in detail, and take a deeper
look at how each individual format works.
The distinction between a single table tournament (STT) and a
multi table tournament (MTT) is as obvious as the names suggest.
An STT is played on just one table, while an MTT is played
across two or more tables.
STTs are the simpler of the two formats, as all the entrants
are seated at one table and play basically continues
uninterrupted until the winner is determined. Because MTTs take
place over more than one table, and possibly hundreds of tables
for particularly large tournaments, it becomes more complicated.
As and when players are eliminated during an MTT, other
players may have to move tables to ensure that the number of
players at each table is as close to equal as possible. As a
tournament progresses, the total number of tables in play is
reduced until the last few players are all sitting at just one
table. This is known as the “final table” and it’s where the
tournament is then played out until its conclusion.
The difference between sit and go tournaments (SNGs) and
scheduled tournaments is equally simple. An SNG has no fixed
start time, but rather starts as soon as the required number of
players has entered. The majority of SNGs take place over a
single table, although small MTT SNGs are fairly common too.
A scheduled tournament does have a fixed start time.
Tournaments of this type have a registration period during which
players can enter and then they’ll start at the pre-arranged
time. They’ll typically run regardless of how many players enter
but some tournaments do require a minimum number of entrants in
order to go ahead. Some have a maximum number of entrants
allowed too.
The terms regular and turbo refer to the overall speed of a
tournament. They are basically a way of describing which blind
structure is being used. We’ll explain more about blind
structures later, but in very simple terms, they relate to the
speed and rate at which the blinds increase through the
different levels. During a regular tournament, they’ll increase
relatively slowly, whereas in a turbo tournament they increase
more quickly.
There are also super turbo or hyper tournaments. These are
typically only available online and the blinds go up at a very
fast rate to make them even quicker than standard turbos.
The term freezeout applies to any tournament where players
are eliminated as soon as they lose all of their chips. Most
tournaments fall into this category, but there are some rebuy
tournaments that allow players to buy more chips when they have
lost their starting stack.
Typically a player will have to pay an additional amount of
money equal to the original entry fee in order to rebuy. They’ll
then receive additional chips, usually the same amount they
started with. All the additional money spent by players on
rebuying goes into the prize pool. Rebuying is only allowed for
a fixed period of time (this varies from one tournament to the
next), but the number of rebuys allowed by each player is
usually unlimited. Once the rebuy period comes to an end, the
tournament effectively reverts to a freezeout.
Just like cash games, tournaments can be classified based on
the number of players allowed on each table. A full ring game
allows for the maximum, which can be nine or ten, while a heads
up game is limited to just two players per table. A shorthanded
game typically allows up to six players per table.
In addition to the main formats and classifications that
we’ve discussed above, there are a few other specific types of
tournaments that you should be aware of. We’ve explained each
one of these below.
A guarantee tournament means that the prize pool is
guaranteed to be at least a certain amount, regardless of how
many players enter. Poker rooms, casinos, and poker sites add
guarantees to tournaments in order to make them more attractive
to players. The idea is that by doing so they should get enough
entrants to cover the guarantee anyway.
If the entrance fees don’t cover the guarantee, then the
organizers of the tournament have to make up the difference from
their own funds. Any amount that they have to add to the prize
pool is known as an overlay.
A shootout is a type of multi table tournament. In most MTTs
the tables are balanced as and when players are eliminated, but
shootouts work differently. They consist of two or more
“rounds”, where all players stay at their designated table until
there’s just one player remaining. This marks the end of the
round, the tables are rebalanced at that point, and another
round begins. Eventually all the remaining players end up at one
table and then the tournament is played to a conclusion.
A satellite tournament is one where players are competing to
win entry into another tournament that has a higher value entry
fee. The prize pool doesn’t consist of cash, but instead is
effectively made up of one or more entries to the relevant
tournament. In some satellites, however, there may be some cash
awarded to players who just miss out on the main prize.
If satellite tournaments have more than one tournament entry
up for grabs, then they generally won’t be played until just one
player is remaining. For example, if there are three entries in
the prize pool, then the tournament will finish when there are
three players remaining. Each of those three players will win an
entry to the relevant tournament.
Bounty, or knockout, tournaments are ones where a percentage
of the prize pool is allocated towards paying players a prize
for eliminating other players. These tournaments award prizes
for every player that’s eliminated, while others only award
prizes for knocking out specific players such as resident pros.
We referred to blind structures earlier and these are an
important part of any poker tournament. The blind structure,
which can also be referred to simply as the tournament
structure, stipulates the blind levels used and the length of
time that each blind level lasts. It’ll also stipulate how many
chips each player starts with.
These things have a big impact on how long a tournament will
last, and they also affect the strategy involved to some extent.
A structure where the blind levels increase steeply and quickly,
for example, will take less time than where the levels increase
more gently and at a slower rate. With the former, a good
strategy would be to act aggressively and try to win chips
early, whereas with the latter, a good strategy would be to be
act patiently and wait for good opportunities.
The following illustrates a typical structure that could be
used for a single table sit and go tournament.
Level | Small Blind | Big Blind |
---|---|---|
1 | 10 | 20 |
2 | 15 | 30 |
3 | 25 | 50 |
4 | 50 | 100 |
5 | 75 | 150 |
6 | 100 | 200 |
7 | 200 | 400 |
8 | 400 | 800 |
The following structure illustrates a typical structure that
could be used for a larger multi table tournament. There would
be more levels than we’ve shown here but this gives you a better
idea of how they progress.
Level | Small Blind | Big Blind | Ante |
---|---|---|---|
1 | 10 | 20 | — |
2 | 15 | 30 | — |
3 | 20 | 40 | — |
4 | 30 | 60 | — |
5 | 50 | 100 | — |
Break | |||
6 | 75 | 150 | — |
7 | 100 | 200 | — |
8 | 100 | 200 | 20 |
9 | 125 | 250 | 25 |
10 | 150 | 300 | 30 |
The payout structure of a tournament is also very important,
as it determines how many players win money and how much money
each player wins. Technically a payout structure can be whatever
the tournament host wants it to be, but there are some general
rules that they tend to follow.
A payout structure is usually based primarily on the number
of total entrants. A large tournament with lots of entrants will
pay out more to players than a small tournament will. You’ll
typically see just two or three players getting paid in an STT
for example, while a big MTT could see a hundred or more players
getting paid.
The exact size of each prize is then based on a percentage of
the prize pool. In a small tournament this will be something
simple like 50% to the winner, 30% to second place and 20% to
third place. It gets a little more complicated in larger
tournaments with more people to pay but the basic principle is
the same. First place gets the biggest percentage; the
percentages get smaller the earlier in the game the players
finish.
Here are a couple of sample payout structures to give you an
idea of what they can look like.
Finishing Position | Prize Winnings |
---|---|
1st | $50 |
2nd | $30 |
3rd | $20 |
Finishing Position | Prize Winnings |
---|---|
1st | $1,500 |
2nd | $950 |
3rd | $700 |
4th | $500 |
5th | $350 |
6th | $300 |
7th | $250 |
8th | $200 |
9th | $150 |
10th | $100 |
The blinds are forced bets posted by players to the left of the dealer button in flop-stylepoker games. The number of blinds is usually two, but it can range from none to three.
The small blind is placed by the player to the left of the dealer button and the big blind is then posted by the next player to the left. The one exception is when there are only two players (a 'heads-up' game), when the player on the button is the small blind, and the other player is the big blind. (Both the player and the bet may be referred to as big or small blind.)
After the cards are dealt, the player to the left of the big blind is the first to act during the first betting round. If any players call the big blind, the big blind is then given an extra opportunity to raise. This is known as a live blind. If the live blind checks, the betting round then ends.
Generally, the 'big blind' is equal to the minimum bet. The 'small blind' is normally half the big blind. In cases where posting exactly half the big blind is impractical due to the big blind being some odd-valued denomination, the small blind is rounded (usually down) to the nearest practical value. For example, if the big blind in a live table game is $3, then the small blind will usually be $1 or $2 since most casinos do not distribute large quantities of $0.50 poker chips.
The blinds exist because Omaha and Texas hold 'em are frequently played without antes, allowing a player to fold his hand without placing a bet. The blind bets introduce a regular cost to take part in the game, thus inducing a player to enter pots in an attempt to compensate for that expense.
It is possible to play without blinds. The minimum bet is then the lowest denomination chip in play, and tossing only one chip is considered as a call. Anything higher than that is considered a raise. Poker without blinds is usually played with everyone posting an ante to receive cards.
In cash games, otherwise known as ring games, blinds primarily serve to ensure all players are subject to some minimum, ongoing cost for participating in the game. This encourages players to play hands they otherwise might not, thereby increasing the average size of the pots and, by extension, increasing the amount of rake earned by the cardroom hosting the game.
In cash games, the amount of the blinds are normally fixed for each particular table and will not change for the duration of the game. However, many cardrooms will allow blind levels to change in cases where all players unanimously agree to a change. Larger cardrooms will often include tables with different blind levels to give players the option of playing at whatever stakes they are most comfortable with. In online poker, blinds range from as little as one U.S. cent to USD1,000 or more.
The minimum and maximum buy-in at a table is usually set in relation to the big blind. At live games, the minimum buy-in is usually between 20 and 50 big blinds, while the maximum buy-in is usually between 100 and 250 big blinds. Some online cardrooms offer 'short stack' tables where the maximum buy-in is 50 big blinds or less and/or 'deep stack' tables where the minimum buy-in is 100 big blinds or more.
In cash games that do not deal cards to players who are absent from the table at the start of the hand (or, in online games, are designated as 'sitting out'), special rules are necessary to deal with players who miss their blinds.
In such a situation, if a player misses his or her big blind, he or she will not be dealt in again until the button has passed. At that point, if the player wishes to rejoin the game, he or she must 'super-post' - he or she must post both the big and small blinds in order to be dealt cards. Of these, only the big blind is considered 'live' while the small blind is 'dead' - it is placed in the center of the pot apart from the big blind and will not count towards calling any additional bets or raises by other players. If the player has only missed the small blind, then the same procedure applies except that the player only has to post the 'dead' small blind to rejoin the game. Most cardrooms allow players to relieve themselves of these obligations if they wait until they are again due to post the big blind before rejoining the game.
Some cardrooms hosting live cash games do not allow players to miss and/or avoid paying blinds in this manner. In these games, all players with chips on the table are dealt in whether or not they are present at the table. Any blinds due will be posted from the player's stack - depending on the cardroom's rules this will be done either by the dealer, another cardroom employee or a nearby player under staff supervision. Whenever a player has not returned to the table by the time it is his turn to act, his or her hand is automatically folded. Under such rules, if a player wishes to be absent from the table then the only way he or she can avoid paying blinds is to cash out and leave the game altogether.
In poker tournament play, blinds serve a dual purpose. In addition to the purpose explained above, blinds are also used to control how long the tournament will last. Before the tournament begins, the players will agree to a blinds structure, usually set by the tournament organizer. This structure defines how long each round is and how much the blinds increase per round. Typically, they are increased at a smooth rate of between 25% and 50% per round over the previous round. As the blinds increase, players need to increase their chip counts (or 'stacks') to stay in the game. The blinds will eventually consume all of a player's stack if he or she does not play to win more.
Unlike many cash games, it is not possible for a player to 'miss' blinds in a tournament. If a player is absent from the table, he will continue to have his or her cards dealt and mucked and will have blinds and, if applicable, antes taken from his stack as they are due, either until he or she returns or until his or her stack is completely consumed by blinds and antes. A player who loses his or her chips in this manner is said to have been 'blinded off.'
There are two main goals for the blinds structure:
If desired, antes can be added to further increase the pressure to win more chips.
If each player in a tournament starts with 5,000 in chips and after four hours, the big blind is 10,000 (with a small blind of 5,000), it will be very difficult for a player with only 15,000 in chips to stay in the game.